Trait nom::lib::std::ops::BitAnd 1.0.0[−][src]
#[lang = "bitand"]pub trait BitAnd<RHS = Self> { type Output; fn bitand(self, rhs: RHS) -> Self::Output; }
The bitwise AND operator &
.
Note that RHS
is Self
by default, but this is not mandatory.
Examples
An implementation of BitAnd
for a wrapper around bool
.
use std::ops::BitAnd; #[derive(Debug, PartialEq)] struct Scalar(bool); impl BitAnd for Scalar { type Output = Self; // rhs is the "right-hand side" of the expression `a & b` fn bitand(self, rhs: Self) -> Self { Scalar(self.0 & rhs.0) } } assert_eq!(Scalar(true) & Scalar(true), Scalar(true)); assert_eq!(Scalar(true) & Scalar(false), Scalar(false)); assert_eq!(Scalar(false) & Scalar(true), Scalar(false)); assert_eq!(Scalar(false) & Scalar(false), Scalar(false));
An implementation of BitAnd
for a wrapper around Vec<bool>
.
use std::ops::BitAnd; #[derive(Debug, PartialEq)] struct BooleanVector(Vec<bool>); impl BitAnd for BooleanVector { type Output = Self; fn bitand(self, BooleanVector(rhs): Self) -> Self { let BooleanVector(lhs) = self; assert_eq!(lhs.len(), rhs.len()); BooleanVector(lhs.iter().zip(rhs.iter()).map(|(x, y)| *x && *y).collect()) } } let bv1 = BooleanVector(vec![true, true, false, false]); let bv2 = BooleanVector(vec![true, false, true, false]); let expected = BooleanVector(vec![true, false, false, false]); assert_eq!(bv1 & bv2, expected);
Associated Types
type Output
The resulting type after applying the &
operator.
Required Methods
Implementations on Foreign Types
impl BitAnd<Wrapping<i64>> for Wrapping<i64>
[src]
impl BitAnd<Wrapping<i64>> for Wrapping<i64>
impl BitAnd<bool> for m8x8
[src]
impl BitAnd<bool> for m8x8
impl BitAnd<u32x4> for u32x4
[src]
impl BitAnd<u32x4> for u32x4
impl BitAnd<u32x2> for u32x2
[src]
impl BitAnd<u32x2> for u32x2
impl BitAnd<i64x4> for i64
[src]
impl BitAnd<i64x4> for i64
impl BitAnd<bool> for m8x2
[src]
impl BitAnd<bool> for m8x2
impl<'a, 'b> BitAnd<&'a Wrapping<i32>> for &'b Wrapping<i32>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<i32>> for &'b Wrapping<i32>
impl<'a, 'b> BitAnd<&'a Wrapping<i8>> for &'b Wrapping<i8>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<i8>> for &'b Wrapping<i8>
impl<'a, 'b> BitAnd<&'a Wrapping<u16>> for &'b Wrapping<u16>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<u16>> for &'b Wrapping<u16>
impl BitAnd<u128> for u128
[src]
impl BitAnd<u128> for u128
impl<'a> BitAnd<i64> for &'a i64
[src]
impl<'a> BitAnd<i64> for &'a i64
impl<'a> BitAnd<bool> for &'a bool
[src]
impl<'a> BitAnd<bool> for &'a bool
impl BitAnd<i8x4> for i8x4
[src]
impl BitAnd<i8x4> for i8x4
impl BitAnd<bool> for m1x64
[src]
impl BitAnd<bool> for m1x64
impl<'a> BitAnd<i128> for &'a i128
[src]
impl<'a> BitAnd<i128> for &'a i128
impl BitAnd<u32> for u32x2
[src]
impl BitAnd<u32> for u32x2
impl BitAnd<i16> for i16x8
[src]
impl BitAnd<i16> for i16x8
impl BitAnd<u16x32> for u16
[src]
impl BitAnd<u16x32> for u16
impl<'a> BitAnd<u64> for &'a u64
[src]
impl<'a> BitAnd<u64> for &'a u64
impl BitAnd<u16x2> for u16
[src]
impl BitAnd<u16x2> for u16
impl BitAnd<i16x32> for i16x32
[src]
impl BitAnd<i16x32> for i16x32
impl BitAnd<u8x2> for u8x2
[src]
impl BitAnd<u8x2> for u8x2
impl BitAnd<i32> for i32x4
[src]
impl BitAnd<i32> for i32x4
impl BitAnd<u8x4> for u8x4
[src]
impl BitAnd<u8x4> for u8x4
impl BitAnd<u16> for u16x2
[src]
impl BitAnd<u16> for u16x2
impl BitAnd<bool> for m16x8
[src]
impl BitAnd<bool> for m16x8
impl BitAnd<i8x32> for i8
[src]
impl BitAnd<i8x32> for i8
impl<'a> BitAnd<&'a Wrapping<u64>> for Wrapping<u64>
[src]
impl<'a> BitAnd<&'a Wrapping<u64>> for Wrapping<u64>
impl BitAnd<m64x2> for bool
[src]
impl BitAnd<m64x2> for bool
impl<'a> BitAnd<&'a i128> for i128
[src]
impl<'a> BitAnd<&'a i128> for i128
impl BitAnd<m1x8> for m1x8
[src]
impl BitAnd<m1x8> for m1x8
impl BitAnd<i8> for i8x2
[src]
impl BitAnd<i8> for i8x2
impl BitAnd<i32> for i32
[src]
impl BitAnd<i32> for i32
impl BitAnd<Wrapping<usize>> for Wrapping<usize>
[src]
impl BitAnd<Wrapping<usize>> for Wrapping<usize>
impl<'a, 'b> BitAnd<&'a Wrapping<i64>> for &'b Wrapping<i64>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<i64>> for &'b Wrapping<i64>
impl BitAnd<u8x32> for u8
[src]
impl BitAnd<u8x32> for u8
impl BitAnd<i8> for i8x4
[src]
impl BitAnd<i8> for i8x4
impl<'a> BitAnd<u8> for &'a u8
[src]
impl<'a> BitAnd<u8> for &'a u8
impl<'a, 'b> BitAnd<&'a u64> for &'b u64
[src]
impl<'a, 'b> BitAnd<&'a u64> for &'b u64
impl<'a, 'b> BitAnd<&'a Wrapping<u32>> for &'b Wrapping<u32>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<u32>> for &'b Wrapping<u32>
impl BitAnd<i16> for i16x4
[src]
impl BitAnd<i16> for i16x4
impl BitAnd<u16x16> for u16
[src]
impl BitAnd<u16x16> for u16
impl BitAnd<m8x2> for m8x2
[src]
impl BitAnd<m8x2> for m8x2
impl BitAnd<u8x16> for u8x16
[src]
impl BitAnd<u8x16> for u8x16
impl BitAnd<u16> for u16x8
[src]
impl BitAnd<u16> for u16x8
impl BitAnd<u64> for u64
[src]
impl BitAnd<u64> for u64
impl BitAnd<i32x8> for i32
[src]
impl BitAnd<i32x8> for i32
impl BitAnd<bool> for m8x4
[src]
impl BitAnd<bool> for m8x4
impl BitAnd<bool> for m8x16
[src]
impl BitAnd<bool> for m8x16
impl BitAnd<i16x8> for i16x8
[src]
impl BitAnd<i16x8> for i16x8
impl BitAnd<m16x8> for bool
[src]
impl BitAnd<m16x8> for bool
impl BitAnd<i16> for i16
[src]
impl BitAnd<i16> for i16
impl BitAnd<m8x8> for m8x8
[src]
impl BitAnd<m8x8> for m8x8
impl BitAnd<isize> for isize
[src]
impl BitAnd<isize> for isize
impl BitAnd<i8x2> for i8x2
[src]
impl BitAnd<i8x2> for i8x2
impl BitAnd<u64x4> for u64x4
[src]
impl BitAnd<u64x4> for u64x4
impl BitAnd<u8x8> for u8x8
[src]
impl BitAnd<u8x8> for u8x8
impl BitAnd<i8> for i8x8
[src]
impl BitAnd<i8> for i8x8
impl BitAnd<u8> for u8x4
[src]
impl BitAnd<u8> for u8x4
impl BitAnd<u16x2> for u16x2
[src]
impl BitAnd<u16x2> for u16x2
impl BitAnd<u8> for u8x8
[src]
impl BitAnd<u8> for u8x8
impl<'a> BitAnd<i16> for &'a i16
[src]
impl<'a> BitAnd<i16> for &'a i16
impl BitAnd<u32x2> for u32
[src]
impl BitAnd<u32x2> for u32
impl BitAnd<u64> for u64x4
[src]
impl BitAnd<u64> for u64x4
impl BitAnd<m8x8> for bool
[src]
impl BitAnd<m8x8> for bool
impl BitAnd<u64x4> for u64
[src]
impl BitAnd<u64x4> for u64
impl BitAnd<u32x4> for u32
[src]
impl BitAnd<u32x4> for u32
impl BitAnd<i32x16> for i32
[src]
impl BitAnd<i32x16> for i32
impl BitAnd<u8> for u8x16
[src]
impl BitAnd<u8> for u8x16
impl<'a, 'b> BitAnd<&'a Wrapping<u128>> for &'b Wrapping<u128>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<u128>> for &'b Wrapping<u128>
impl<'a> BitAnd<isize> for &'a isize
[src]
impl<'a> BitAnd<isize> for &'a isize
impl BitAnd<m64x4> for bool
[src]
impl BitAnd<m64x4> for bool
impl BitAnd<u64> for u64x2
[src]
impl BitAnd<u64> for u64x2
impl BitAnd<u16x32> for u16x32
[src]
impl BitAnd<u16x32> for u16x32
impl BitAnd<i64> for i64
[src]
impl BitAnd<i64> for i64
impl BitAnd<u64x8> for u64x8
[src]
impl BitAnd<u64x8> for u64x8
impl BitAnd<i8x8> for i8
[src]
impl BitAnd<i8x8> for i8
impl<'a, 'b> BitAnd<&'a u32> for &'b u32
[src]
impl<'a, 'b> BitAnd<&'a u32> for &'b u32
impl BitAnd<m16x16> for bool
[src]
impl BitAnd<m16x16> for bool
impl BitAnd<usize> for usize
[src]
impl BitAnd<usize> for usize
impl BitAnd<i32> for i32x2
[src]
impl BitAnd<i32> for i32x2
impl BitAnd<i8> for i8x32
[src]
impl BitAnd<i8> for i8x32
impl BitAnd<Wrapping<u16>> for Wrapping<u16>
[src]
impl BitAnd<Wrapping<u16>> for Wrapping<u16>
impl BitAnd<Wrapping<u64>> for Wrapping<u64>
[src]
impl BitAnd<Wrapping<u64>> for Wrapping<u64>
impl BitAnd<m1x32> for bool
[src]
impl BitAnd<m1x32> for bool
impl BitAnd<m1x32> for m1x32
[src]
impl BitAnd<m1x32> for m1x32
impl BitAnd<i16> for i16x16
[src]
impl BitAnd<i16> for i16x16
impl BitAnd<Wrapping<isize>> for Wrapping<isize>
[src]
impl BitAnd<Wrapping<isize>> for Wrapping<isize>
impl BitAnd<bool> for m64x2
[src]
impl BitAnd<bool> for m64x2
impl BitAnd<u8x64> for u8
[src]
impl BitAnd<u8x64> for u8
impl BitAnd<m64x4> for m64x4
[src]
impl BitAnd<m64x4> for m64x4
impl BitAnd<Wrapping<i8>> for Wrapping<i8>
[src]
impl BitAnd<Wrapping<i8>> for Wrapping<i8>
impl BitAnd<i32> for i32x8
[src]
impl BitAnd<i32> for i32x8
impl<'a, 'b> BitAnd<&'a i16> for &'b i16
[src]
impl<'a, 'b> BitAnd<&'a i16> for &'b i16
impl<'a, 'b> BitAnd<&'a i32> for &'b i32
[src]
impl<'a, 'b> BitAnd<&'a i32> for &'b i32
impl BitAnd<u16x4> for u16x4
[src]
impl BitAnd<u16x4> for u16x4
impl BitAnd<u8x4> for u8
[src]
impl BitAnd<u8x4> for u8
impl<'a, 'b> BitAnd<&'a Wrapping<usize>> for &'b Wrapping<usize>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<usize>> for &'b Wrapping<usize>
impl<'a, 'b> BitAnd<&'a usize> for &'b usize
[src]
impl<'a, 'b> BitAnd<&'a usize> for &'b usize
impl<'a, 'b> BitAnd<&'a bool> for &'b bool
[src]
impl<'a, 'b> BitAnd<&'a bool> for &'b bool
impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>
[src]
impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>
impl<'a> BitAnd<u128> for &'a u128
[src]
impl<'a> BitAnd<u128> for &'a u128
impl<'a> BitAnd<&'a i8> for i8
[src]
impl<'a> BitAnd<&'a i8> for i8
impl<'a> BitAnd<u16> for &'a u16
[src]
impl<'a> BitAnd<u16> for &'a u16
impl BitAnd<u32x16> for u32x16
[src]
impl BitAnd<u32x16> for u32x16
impl BitAnd<m32x4> for m32x4
[src]
impl BitAnd<m32x4> for m32x4
impl<'a> BitAnd<&'a u16> for u16
[src]
impl<'a> BitAnd<&'a u16> for u16
impl BitAnd<u16> for u16x4
[src]
impl BitAnd<u16> for u16x4
impl BitAnd<bool> for m8x32
[src]
impl BitAnd<bool> for m8x32
impl BitAnd<u32> for u32x8
[src]
impl BitAnd<u32> for u32x8
impl BitAnd<u16> for u16
[src]
impl BitAnd<u16> for u16
impl<'a> BitAnd<usize> for &'a usize
[src]
impl<'a> BitAnd<usize> for &'a usize
impl BitAnd<Wrapping<i32>> for Wrapping<i32>
[src]
impl BitAnd<Wrapping<i32>> for Wrapping<i32>
impl BitAnd<i16x2> for i16
[src]
impl BitAnd<i16x2> for i16
impl<'a> BitAnd<&'a Wrapping<i16>> for Wrapping<i16>
[src]
impl<'a> BitAnd<&'a Wrapping<i16>> for Wrapping<i16>
impl<'a> BitAnd<&'a Wrapping<u16>> for Wrapping<u16>
[src]
impl<'a> BitAnd<&'a Wrapping<u16>> for Wrapping<u16>
impl<'a> BitAnd<&'a usize> for usize
[src]
impl<'a> BitAnd<&'a usize> for usize
impl<'a, 'b> BitAnd<&'a u16> for &'b u16
[src]
impl<'a, 'b> BitAnd<&'a u16> for &'b u16
impl BitAnd<m8x2> for bool
[src]
impl BitAnd<m8x2> for bool
impl BitAnd<i32> for i32x16
[src]
impl BitAnd<i32> for i32x16
impl<'a> BitAnd<&'a i32> for i32
[src]
impl<'a> BitAnd<&'a i32> for i32
impl BitAnd<i8x64> for i8
[src]
impl BitAnd<i8x64> for i8
impl BitAnd<i8x2> for i8
[src]
impl BitAnd<i8x2> for i8
impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>
[src]
impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>
impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>
[src]
impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>
impl BitAnd<i16> for i16x2
[src]
impl BitAnd<i16> for i16x2
impl BitAnd<i32x4> for i32x4
[src]
impl BitAnd<i32x4> for i32x4
impl<'a> BitAnd<&'a Wrapping<isize>> for Wrapping<isize>
[src]
impl<'a> BitAnd<&'a Wrapping<isize>> for Wrapping<isize>
impl BitAnd<i8x16> for i8x16
[src]
impl BitAnd<i8x16> for i8x16
impl BitAnd<i128> for i128
[src]
impl BitAnd<i128> for i128
impl<'a, 'b> BitAnd<&'a u8> for &'b u8
[src]
impl<'a, 'b> BitAnd<&'a u8> for &'b u8
impl BitAnd<Wrapping<u128>> for Wrapping<u128>
[src]
impl BitAnd<Wrapping<u128>> for Wrapping<u128>
impl BitAnd<u64> for u64x8
[src]
impl BitAnd<u64> for u64x8
impl BitAnd<u64x2> for u64x2
[src]
impl BitAnd<u64x2> for u64x2
impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>
[src]
impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>
impl BitAnd<i64x8> for i64
[src]
impl BitAnd<i64x8> for i64
impl BitAnd<u32> for u32
[src]
impl BitAnd<u32> for u32
impl<'a> BitAnd<&'a Wrapping<i8>> for Wrapping<i8>
[src]
impl<'a> BitAnd<&'a Wrapping<i8>> for Wrapping<i8>
impl BitAnd<u16x16> for u16x16
[src]
impl BitAnd<u16x16> for u16x16
impl BitAnd<u32x8> for u32x8
[src]
impl BitAnd<u32x8> for u32x8
impl BitAnd<bool> for bool
[src]
impl BitAnd<bool> for bool
impl BitAnd<i16x32> for i16
[src]
impl BitAnd<i16x32> for i16
impl<'a, 'b> BitAnd<&'a Wrapping<i128>> for &'b Wrapping<i128>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<i128>> for &'b Wrapping<i128>
impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>
[src]
impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>
impl<'a, 'b> BitAnd<&'a i8> for &'b i8
[src]
impl<'a, 'b> BitAnd<&'a i8> for &'b i8
impl BitAnd<bool> for m64x4
[src]
impl BitAnd<bool> for m64x4
impl BitAnd<i16x4> for i16x4
[src]
impl BitAnd<i16x4> for i16x4
impl<'a, 'b> BitAnd<&'a Wrapping<u64>> for &'b Wrapping<u64>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<u64>> for &'b Wrapping<u64>
impl BitAnd<m32x8> for bool
[src]
impl BitAnd<m32x8> for bool
impl BitAnd<i64x8> for i64x8
[src]
impl BitAnd<i64x8> for i64x8
impl BitAnd<bool> for m1x16
[src]
impl BitAnd<bool> for m1x16
impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>
[src]
impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>
impl BitAnd<i8> for i8
[src]
impl BitAnd<i8> for i8
impl BitAnd<u16x8> for u16
[src]
impl BitAnd<u16x8> for u16
impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>
[src]
impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>
impl<'a, 'b> BitAnd<&'a i64> for &'b i64
[src]
impl<'a, 'b> BitAnd<&'a i64> for &'b i64
impl<'a, 'b> BitAnd<&'a i128> for &'b i128
[src]
impl<'a, 'b> BitAnd<&'a i128> for &'b i128
impl BitAnd<Wrapping<u8>> for Wrapping<u8>
[src]
impl BitAnd<Wrapping<u8>> for Wrapping<u8>
impl BitAnd<u16x8> for u16x8
[src]
impl BitAnd<u16x8> for u16x8
impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>
[src]
impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>
impl BitAnd<bool> for m32x8
[src]
impl BitAnd<bool> for m32x8
impl BitAnd<i32x2> for i32x2
[src]
impl BitAnd<i32x2> for i32x2
impl BitAnd<i8> for i8x64
[src]
impl BitAnd<i8> for i8x64
impl BitAnd<i8x64> for i8x64
[src]
impl BitAnd<i8x64> for i8x64
impl BitAnd<u8> for u8
[src]
impl BitAnd<u8> for u8
impl BitAnd<u64x8> for u64
[src]
impl BitAnd<u64x8> for u64
impl BitAnd<m8x16> for bool
[src]
impl BitAnd<m8x16> for bool
impl BitAnd<u64x2> for u64
[src]
impl BitAnd<u64x2> for u64
impl BitAnd<i32x2> for i32
[src]
impl BitAnd<i32x2> for i32
impl BitAnd<m8x4> for m8x4
[src]
impl BitAnd<m8x4> for m8x4
impl BitAnd<i32x8> for i32x8
[src]
impl BitAnd<i32x8> for i32x8
impl BitAnd<m1x8> for bool
[src]
impl BitAnd<m1x8> for bool
impl BitAnd<m16x8> for m16x8
[src]
impl BitAnd<m16x8> for m16x8
impl BitAnd<i64x4> for i64x4
[src]
impl BitAnd<i64x4> for i64x4
impl BitAnd<m8x32> for bool
[src]
impl BitAnd<m8x32> for bool
impl BitAnd<m32x4> for bool
[src]
impl BitAnd<m32x4> for bool
impl<'a> BitAnd<&'a isize> for isize
[src]
impl<'a> BitAnd<&'a isize> for isize
impl BitAnd<u16> for u16x16
[src]
impl BitAnd<u16> for u16x16
impl BitAnd<u8x8> for u8
[src]
impl BitAnd<u8x8> for u8
impl BitAnd<u8x64> for u8x64
[src]
impl BitAnd<u8x64> for u8x64
impl BitAnd<i64x2> for i64
[src]
impl BitAnd<i64x2> for i64
impl<'a> BitAnd<&'a Wrapping<i32>> for Wrapping<i32>
[src]
impl<'a> BitAnd<&'a Wrapping<i32>> for Wrapping<i32>
impl BitAnd<i8x32> for i8x32
[src]
impl BitAnd<i8x32> for i8x32
impl BitAnd<bool> for m1x32
[src]
impl BitAnd<bool> for m1x32
impl BitAnd<u32x8> for u32
[src]
impl BitAnd<u32x8> for u32
impl BitAnd<bool> for m1x8
[src]
impl BitAnd<bool> for m1x8
impl<'a> BitAnd<&'a bool> for bool
[src]
impl<'a> BitAnd<&'a bool> for bool
impl BitAnd<m64x2> for m64x2
[src]
impl BitAnd<m64x2> for m64x2
impl<'a> BitAnd<&'a Wrapping<u32>> for Wrapping<u32>
[src]
impl<'a> BitAnd<&'a Wrapping<u32>> for Wrapping<u32>
impl<'a> BitAnd<&'a Wrapping<i64>> for Wrapping<i64>
[src]
impl<'a> BitAnd<&'a Wrapping<i64>> for Wrapping<i64>
impl<'a> BitAnd<&'a u64> for u64
[src]
impl<'a> BitAnd<&'a u64> for u64
impl BitAnd<i8x16> for i8
[src]
impl BitAnd<i8x16> for i8
impl BitAnd<u32> for u32x4
[src]
impl BitAnd<u32> for u32x4
impl BitAnd<u8x2> for u8
[src]
impl BitAnd<u8x2> for u8
impl BitAnd<i8x4> for i8
[src]
impl BitAnd<i8x4> for i8
impl BitAnd<m32x2> for m32x2
[src]
impl BitAnd<m32x2> for m32x2
impl BitAnd<m16x2> for bool
[src]
impl BitAnd<m16x2> for bool
impl BitAnd<i32x4> for i32
[src]
impl BitAnd<i32x4> for i32
impl BitAnd<u8x16> for u8
[src]
impl BitAnd<u8x16> for u8
impl BitAnd<m32x8> for m32x8
[src]
impl BitAnd<m32x8> for m32x8
impl BitAnd<u16> for u16x32
[src]
impl BitAnd<u16> for u16x32
impl BitAnd<m8x32> for m8x32
[src]
impl BitAnd<m8x32> for m8x32
impl BitAnd<i64> for i64x2
[src]
impl BitAnd<i64> for i64x2
impl BitAnd<m1x64> for m1x64
[src]
impl BitAnd<m1x64> for m1x64
impl BitAnd<u32> for u32x16
[src]
impl BitAnd<u32> for u32x16
impl BitAnd<u8> for u8x2
[src]
impl BitAnd<u8> for u8x2
impl<'a, 'b> BitAnd<&'a Wrapping<i16>> for &'b Wrapping<i16>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<i16>> for &'b Wrapping<i16>
impl<'a> BitAnd<&'a Wrapping<u8>> for Wrapping<u8>
[src]
impl<'a> BitAnd<&'a Wrapping<u8>> for Wrapping<u8>
impl<'a> BitAnd<&'a Wrapping<u128>> for Wrapping<u128>
[src]
impl<'a> BitAnd<&'a Wrapping<u128>> for Wrapping<u128>
impl BitAnd<i16x2> for i16x2
[src]
impl BitAnd<i16x2> for i16x2
impl BitAnd<m16x4> for m16x4
[src]
impl BitAnd<m16x4> for m16x4
impl<'a> BitAnd<&'a i16> for i16
[src]
impl<'a> BitAnd<&'a i16> for i16
impl BitAnd<u8> for u8x64
[src]
impl BitAnd<u8> for u8x64
impl<'a, 'b> BitAnd<&'a isize> for &'b isize
[src]
impl<'a, 'b> BitAnd<&'a isize> for &'b isize
impl<'a> BitAnd<&'a u32> for u32
[src]
impl<'a> BitAnd<&'a u32> for u32
impl<'a> BitAnd<&'a u128> for u128
[src]
impl<'a> BitAnd<&'a u128> for u128
impl BitAnd<u16x4> for u16
[src]
impl BitAnd<u16x4> for u16
impl<'a> BitAnd<&'a Wrapping<i128>> for Wrapping<i128>
[src]
impl<'a> BitAnd<&'a Wrapping<i128>> for Wrapping<i128>
impl BitAnd<m8x4> for bool
[src]
impl BitAnd<m8x4> for bool
impl BitAnd<Wrapping<i128>> for Wrapping<i128>
[src]
impl BitAnd<Wrapping<i128>> for Wrapping<i128>
impl BitAnd<bool> for m16x2
[src]
impl BitAnd<bool> for m16x2
impl BitAnd<bool> for m16x16
[src]
impl BitAnd<bool> for m16x16
impl BitAnd<m16x16> for m16x16
[src]
impl BitAnd<m16x16> for m16x16
impl BitAnd<u8x32> for u8x32
[src]
impl BitAnd<u8x32> for u8x32
impl BitAnd<m8x16> for m8x16
[src]
impl BitAnd<m8x16> for m8x16
impl BitAnd<u8> for u8x32
[src]
impl BitAnd<u8> for u8x32
impl<'a> BitAnd<u32> for &'a u32
[src]
impl<'a> BitAnd<u32> for &'a u32
impl BitAnd<bool> for m32x2
[src]
impl BitAnd<bool> for m32x2
impl BitAnd<bool> for m32x4
[src]
impl BitAnd<bool> for m32x4
impl BitAnd<m16x4> for bool
[src]
impl BitAnd<m16x4> for bool
impl<'a> BitAnd<&'a Wrapping<usize>> for Wrapping<usize>
[src]
impl<'a> BitAnd<&'a Wrapping<usize>> for Wrapping<usize>
impl BitAnd<i16x16> for i16
[src]
impl BitAnd<i16x16> for i16
impl BitAnd<i16x4> for i16
[src]
impl BitAnd<i16x4> for i16
impl BitAnd<i16x16> for i16x16
[src]
impl BitAnd<i16x16> for i16x16
impl BitAnd<m16x2> for m16x2
[src]
impl BitAnd<m16x2> for m16x2
impl BitAnd<m1x64> for bool
[src]
impl BitAnd<m1x64> for bool
impl BitAnd<m1x16> for m1x16
[src]
impl BitAnd<m1x16> for m1x16
impl BitAnd<i8x8> for i8x8
[src]
impl BitAnd<i8x8> for i8x8
impl BitAnd<i16x8> for i16
[src]
impl BitAnd<i16x8> for i16
impl BitAnd<Wrapping<i16>> for Wrapping<i16>
[src]
impl BitAnd<Wrapping<i16>> for Wrapping<i16>
impl<'a, 'b> BitAnd<&'a u128> for &'b u128
[src]
impl<'a, 'b> BitAnd<&'a u128> for &'b u128
impl BitAnd<i64x2> for i64x2
[src]
impl BitAnd<i64x2> for i64x2
impl BitAnd<i64> for i64x4
[src]
impl BitAnd<i64> for i64x4
impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>
[src]
impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>
impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>
[src]
impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>
impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>
[src]
impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>
impl<'a> BitAnd<i32> for &'a i32
[src]
impl<'a> BitAnd<i32> for &'a i32
impl<'a, 'b> BitAnd<&'a Wrapping<u8>> for &'b Wrapping<u8>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<u8>> for &'b Wrapping<u8>
impl BitAnd<u32x16> for u32
[src]
impl BitAnd<u32x16> for u32
impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>
[src]
impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>
impl BitAnd<i64> for i64x8
[src]
impl BitAnd<i64> for i64x8
impl BitAnd<i32x16> for i32x16
[src]
impl BitAnd<i32x16> for i32x16
impl BitAnd<m1x16> for bool
[src]
impl BitAnd<m1x16> for bool
impl<'a, 'b> BitAnd<&'a Wrapping<isize>> for &'b Wrapping<isize>
[src]
impl<'a, 'b> BitAnd<&'a Wrapping<isize>> for &'b Wrapping<isize>
impl BitAnd<i8> for i8x16
[src]
impl BitAnd<i8> for i8x16
impl BitAnd<bool> for m16x4
[src]
impl BitAnd<bool> for m16x4
impl BitAnd<Wrapping<u32>> for Wrapping<u32>
[src]
impl BitAnd<Wrapping<u32>> for Wrapping<u32>
impl<'a> BitAnd<&'a i64> for i64
[src]
impl<'a> BitAnd<&'a i64> for i64
impl BitAnd<m32x2> for bool
[src]
impl BitAnd<m32x2> for bool
impl BitAnd<i16> for i16x32
[src]
impl BitAnd<i16> for i16x32
impl<'a> BitAnd<&'a u8> for u8
[src]
impl<'a> BitAnd<&'a u8> for u8
impl<'a> BitAnd<i8> for &'a i8
[src]
impl<'a> BitAnd<i8> for &'a i8