Trait nom::lib::std::ops::BitAndAssign 1.8.0[−][src]
#[lang = "bitand_assign"]pub trait BitAndAssign<Rhs = Self> { fn bitand_assign(&mut self, rhs: Rhs); }
The bitwise AND assignment operator &=.
Examples
An implementation of BitAndAssign that lifts the &= operator to a
wrapper around bool.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct Scalar(bool); impl BitAndAssign for Scalar { // rhs is the "right-hand side" of the expression `a &= b` fn bitand_assign(&mut self, rhs: Self) { *self = Scalar(self.0 & rhs.0) } } let mut scalar = Scalar(true); scalar &= Scalar(true); assert_eq!(scalar, Scalar(true)); let mut scalar = Scalar(true); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(true); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false));
Here, the BitAndAssign trait is implemented for a wrapper around
Vec<bool>.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct BooleanVector(Vec<bool>); impl BitAndAssign for BooleanVector { // `rhs` is the "right-hand side" of the expression `a &= b`. fn bitand_assign(&mut self, rhs: Self) { assert_eq!(self.0.len(), rhs.0.len()); *self = BooleanVector(self.0 .iter() .zip(rhs.0.iter()) .map(|(x, y)| *x && *y) .collect()); } } let mut bv = BooleanVector(vec![true, true, false, false]); bv &= BooleanVector(vec![true, false, true, false]); let expected = BooleanVector(vec![true, false, false, false]); assert_eq!(bv, expected);
Required Methods
fn bitand_assign(&mut self, rhs: Rhs)
Performs the &= operation.
Implementations on Foreign Types
impl BitAndAssign<i8> for i8x2[src]
impl BitAndAssign<i8> for i8x2fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl BitAndAssign<bool> for m32x2[src]
impl BitAndAssign<bool> for m32x2fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u32> for u32x2[src]
impl BitAndAssign<u32> for u32x2fn bitand_assign(&mut self, other: u32)[src]
fn bitand_assign(&mut self, other: u32)impl<'a> BitAndAssign<&'a i32> for i32[src]
impl<'a> BitAndAssign<&'a i32> for i32fn bitand_assign(&mut self, other: &'a i32)[src]
fn bitand_assign(&mut self, other: &'a i32)impl<'a> BitAndAssign<&'a Wrapping<u16>> for Wrapping<u16>[src]
impl<'a> BitAndAssign<&'a Wrapping<u16>> for Wrapping<u16>fn bitand_assign(&mut self, other: &'a Wrapping<u16>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<u16>)impl BitAndAssign<u32> for u32x16[src]
impl BitAndAssign<u32> for u32x16fn bitand_assign(&mut self, other: u32)[src]
fn bitand_assign(&mut self, other: u32)impl BitAndAssign<u8x8> for u8x8[src]
impl BitAndAssign<u8x8> for u8x8fn bitand_assign(&mut self, other: u8x8)[src]
fn bitand_assign(&mut self, other: u8x8)impl BitAndAssign<m1x16> for m1x16[src]
impl BitAndAssign<m1x16> for m1x16fn bitand_assign(&mut self, other: m1x16)[src]
fn bitand_assign(&mut self, other: m1x16)impl BitAndAssign<i8> for i8[src]
impl BitAndAssign<i8> for i8fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl BitAndAssign<u16> for u16x32[src]
impl BitAndAssign<u16> for u16x32fn bitand_assign(&mut self, other: u16)[src]
fn bitand_assign(&mut self, other: u16)impl<'a> BitAndAssign<&'a isize> for isize[src]
impl<'a> BitAndAssign<&'a isize> for isizefn bitand_assign(&mut self, other: &'a isize)[src]
fn bitand_assign(&mut self, other: &'a isize)impl BitAndAssign<i8x8> for i8x8[src]
impl BitAndAssign<i8x8> for i8x8fn bitand_assign(&mut self, other: i8x8)[src]
fn bitand_assign(&mut self, other: i8x8)impl BitAndAssign<bool> for m32x4[src]
impl BitAndAssign<bool> for m32x4fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u8> for u8x2[src]
impl BitAndAssign<u8> for u8x2fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<i128> for i128[src]
impl BitAndAssign<i128> for i128fn bitand_assign(&mut self, other: i128)[src]
fn bitand_assign(&mut self, other: i128)impl BitAndAssign<m16x8> for m16x8[src]
impl BitAndAssign<m16x8> for m16x8fn bitand_assign(&mut self, other: m16x8)[src]
fn bitand_assign(&mut self, other: m16x8)impl BitAndAssign<m1x32> for m1x32[src]
impl BitAndAssign<m1x32> for m1x32fn bitand_assign(&mut self, other: m1x32)[src]
fn bitand_assign(&mut self, other: m1x32)impl BitAndAssign<i64> for i64x2[src]
impl BitAndAssign<i64> for i64x2fn bitand_assign(&mut self, other: i64)[src]
fn bitand_assign(&mut self, other: i64)impl BitAndAssign<i8> for i8x64[src]
impl BitAndAssign<i8> for i8x64fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl BitAndAssign<bool> for m1x8[src]
impl BitAndAssign<bool> for m1x8fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<Wrapping<usize>> for Wrapping<usize>[src]
impl BitAndAssign<Wrapping<usize>> for Wrapping<usize>fn bitand_assign(&mut self, other: Wrapping<usize>)[src]
fn bitand_assign(&mut self, other: Wrapping<usize>)impl BitAndAssign<u8> for u8x16[src]
impl BitAndAssign<u8> for u8x16fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<m16x16> for m16x16[src]
impl BitAndAssign<m16x16> for m16x16fn bitand_assign(&mut self, other: m16x16)[src]
fn bitand_assign(&mut self, other: m16x16)impl BitAndAssign<m8x16> for m8x16[src]
impl BitAndAssign<m8x16> for m8x16fn bitand_assign(&mut self, other: m8x16)[src]
fn bitand_assign(&mut self, other: m8x16)impl BitAndAssign<bool> for m8x16[src]
impl BitAndAssign<bool> for m8x16fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<bool> for m8x2[src]
impl BitAndAssign<bool> for m8x2fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u32x8> for u32x8[src]
impl BitAndAssign<u32x8> for u32x8fn bitand_assign(&mut self, other: u32x8)[src]
fn bitand_assign(&mut self, other: u32x8)impl BitAndAssign<bool> for m64x2[src]
impl BitAndAssign<bool> for m64x2fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u16x32> for u16x32[src]
impl BitAndAssign<u16x32> for u16x32fn bitand_assign(&mut self, other: u16x32)[src]
fn bitand_assign(&mut self, other: u16x32)impl<'a> BitAndAssign<&'a Wrapping<i64>> for Wrapping<i64>[src]
impl<'a> BitAndAssign<&'a Wrapping<i64>> for Wrapping<i64>fn bitand_assign(&mut self, other: &'a Wrapping<i64>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<i64>)impl BitAndAssign<u8> for u8x32[src]
impl BitAndAssign<u8> for u8x32fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<bool> for m16x16[src]
impl BitAndAssign<bool> for m16x16fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl<'a> BitAndAssign<&'a Wrapping<i128>> for Wrapping<i128>[src]
impl<'a> BitAndAssign<&'a Wrapping<i128>> for Wrapping<i128>fn bitand_assign(&mut self, other: &'a Wrapping<i128>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<i128>)impl BitAndAssign<m1x64> for m1x64[src]
impl BitAndAssign<m1x64> for m1x64fn bitand_assign(&mut self, other: m1x64)[src]
fn bitand_assign(&mut self, other: m1x64)impl<'a> BitAndAssign<&'a u128> for u128[src]
impl<'a> BitAndAssign<&'a u128> for u128fn bitand_assign(&mut self, other: &'a u128)[src]
fn bitand_assign(&mut self, other: &'a u128)impl BitAndAssign<u64x8> for u64x8[src]
impl BitAndAssign<u64x8> for u64x8fn bitand_assign(&mut self, other: u64x8)[src]
fn bitand_assign(&mut self, other: u64x8)impl BitAndAssign<u64> for u64[src]
impl BitAndAssign<u64> for u64fn bitand_assign(&mut self, other: u64)[src]
fn bitand_assign(&mut self, other: u64)impl BitAndAssign<bool> for bool[src]
impl BitAndAssign<bool> for boolfn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<Wrapping<isize>> for Wrapping<isize>[src]
impl BitAndAssign<Wrapping<isize>> for Wrapping<isize>fn bitand_assign(&mut self, other: Wrapping<isize>)[src]
fn bitand_assign(&mut self, other: Wrapping<isize>)impl BitAndAssign<i64x4> for i64x4[src]
impl BitAndAssign<i64x4> for i64x4fn bitand_assign(&mut self, other: i64x4)[src]
fn bitand_assign(&mut self, other: i64x4)impl BitAndAssign<m8x2> for m8x2[src]
impl BitAndAssign<m8x2> for m8x2fn bitand_assign(&mut self, other: m8x2)[src]
fn bitand_assign(&mut self, other: m8x2)impl BitAndAssign<u32x2> for u32x2[src]
impl BitAndAssign<u32x2> for u32x2fn bitand_assign(&mut self, other: u32x2)[src]
fn bitand_assign(&mut self, other: u32x2)impl BitAndAssign<i16x2> for i16x2[src]
impl BitAndAssign<i16x2> for i16x2fn bitand_assign(&mut self, other: i16x2)[src]
fn bitand_assign(&mut self, other: i16x2)impl BitAndAssign<i8> for i8x8[src]
impl BitAndAssign<i8> for i8x8fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl<'a> BitAndAssign<&'a u32> for u32[src]
impl<'a> BitAndAssign<&'a u32> for u32fn bitand_assign(&mut self, other: &'a u32)[src]
fn bitand_assign(&mut self, other: &'a u32)impl BitAndAssign<bool> for m8x8[src]
impl BitAndAssign<bool> for m8x8fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<i16x32> for i16x32[src]
impl BitAndAssign<i16x32> for i16x32fn bitand_assign(&mut self, other: i16x32)[src]
fn bitand_assign(&mut self, other: i16x32)impl BitAndAssign<u16> for u16x2[src]
impl BitAndAssign<u16> for u16x2fn bitand_assign(&mut self, other: u16)[src]
fn bitand_assign(&mut self, other: u16)impl BitAndAssign<m32x2> for m32x2[src]
impl BitAndAssign<m32x2> for m32x2fn bitand_assign(&mut self, other: m32x2)[src]
fn bitand_assign(&mut self, other: m32x2)impl BitAndAssign<Wrapping<u32>> for Wrapping<u32>[src]
impl BitAndAssign<Wrapping<u32>> for Wrapping<u32>fn bitand_assign(&mut self, other: Wrapping<u32>)[src]
fn bitand_assign(&mut self, other: Wrapping<u32>)impl BitAndAssign<i32> for i32[src]
impl BitAndAssign<i32> for i32fn bitand_assign(&mut self, other: i32)[src]
fn bitand_assign(&mut self, other: i32)impl BitAndAssign<bool> for m1x16[src]
impl BitAndAssign<bool> for m1x16fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u16x2> for u16x2[src]
impl BitAndAssign<u16x2> for u16x2fn bitand_assign(&mut self, other: u16x2)[src]
fn bitand_assign(&mut self, other: u16x2)impl BitAndAssign<m16x4> for m16x4[src]
impl BitAndAssign<m16x4> for m16x4fn bitand_assign(&mut self, other: m16x4)[src]
fn bitand_assign(&mut self, other: m16x4)impl BitAndAssign<i32x16> for i32x16[src]
impl BitAndAssign<i32x16> for i32x16fn bitand_assign(&mut self, other: i32x16)[src]
fn bitand_assign(&mut self, other: i32x16)impl BitAndAssign<Wrapping<i64>> for Wrapping<i64>[src]
impl BitAndAssign<Wrapping<i64>> for Wrapping<i64>fn bitand_assign(&mut self, other: Wrapping<i64>)[src]
fn bitand_assign(&mut self, other: Wrapping<i64>)impl BitAndAssign<u64> for u64x2[src]
impl BitAndAssign<u64> for u64x2fn bitand_assign(&mut self, other: u64)[src]
fn bitand_assign(&mut self, other: u64)impl<'a> BitAndAssign<&'a Wrapping<i16>> for Wrapping<i16>[src]
impl<'a> BitAndAssign<&'a Wrapping<i16>> for Wrapping<i16>fn bitand_assign(&mut self, other: &'a Wrapping<i16>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<i16>)impl BitAndAssign<u8x32> for u8x32[src]
impl BitAndAssign<u8x32> for u8x32fn bitand_assign(&mut self, other: u8x32)[src]
fn bitand_assign(&mut self, other: u8x32)impl BitAndAssign<u64> for u64x8[src]
impl BitAndAssign<u64> for u64x8fn bitand_assign(&mut self, other: u64)[src]
fn bitand_assign(&mut self, other: u64)impl BitAndAssign<u8> for u8x8[src]
impl BitAndAssign<u8> for u8x8fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<u16> for u16x4[src]
impl BitAndAssign<u16> for u16x4fn bitand_assign(&mut self, other: u16)[src]
fn bitand_assign(&mut self, other: u16)impl<'a> BitAndAssign<&'a i128> for i128[src]
impl<'a> BitAndAssign<&'a i128> for i128fn bitand_assign(&mut self, other: &'a i128)[src]
fn bitand_assign(&mut self, other: &'a i128)impl BitAndAssign<bool> for m16x8[src]
impl BitAndAssign<bool> for m16x8fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<Wrapping<i32>> for Wrapping<i32>[src]
impl BitAndAssign<Wrapping<i32>> for Wrapping<i32>fn bitand_assign(&mut self, other: Wrapping<i32>)[src]
fn bitand_assign(&mut self, other: Wrapping<i32>)impl BitAndAssign<i64> for i64[src]
impl BitAndAssign<i64> for i64fn bitand_assign(&mut self, other: i64)[src]
fn bitand_assign(&mut self, other: i64)impl<'a> BitAndAssign<&'a i64> for i64[src]
impl<'a> BitAndAssign<&'a i64> for i64fn bitand_assign(&mut self, other: &'a i64)[src]
fn bitand_assign(&mut self, other: &'a i64)impl<'a> BitAndAssign<&'a Wrapping<i32>> for Wrapping<i32>[src]
impl<'a> BitAndAssign<&'a Wrapping<i32>> for Wrapping<i32>fn bitand_assign(&mut self, other: &'a Wrapping<i32>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<i32>)impl<'a> BitAndAssign<&'a Wrapping<u128>> for Wrapping<u128>[src]
impl<'a> BitAndAssign<&'a Wrapping<u128>> for Wrapping<u128>fn bitand_assign(&mut self, other: &'a Wrapping<u128>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<u128>)impl BitAndAssign<u16x16> for u16x16[src]
impl BitAndAssign<u16x16> for u16x16fn bitand_assign(&mut self, other: u16x16)[src]
fn bitand_assign(&mut self, other: u16x16)impl<'a> BitAndAssign<&'a Wrapping<isize>> for Wrapping<isize>[src]
impl<'a> BitAndAssign<&'a Wrapping<isize>> for Wrapping<isize>fn bitand_assign(&mut self, other: &'a Wrapping<isize>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<isize>)impl BitAndAssign<bool> for m32x8[src]
impl BitAndAssign<bool> for m32x8fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u32x16> for u32x16[src]
impl BitAndAssign<u32x16> for u32x16fn bitand_assign(&mut self, other: u32x16)[src]
fn bitand_assign(&mut self, other: u32x16)impl BitAndAssign<i16> for i16[src]
impl BitAndAssign<i16> for i16fn bitand_assign(&mut self, other: i16)[src]
fn bitand_assign(&mut self, other: i16)impl BitAndAssign<m64x4> for m64x4[src]
impl BitAndAssign<m64x4> for m64x4fn bitand_assign(&mut self, other: m64x4)[src]
fn bitand_assign(&mut self, other: m64x4)impl BitAndAssign<m32x8> for m32x8[src]
impl BitAndAssign<m32x8> for m32x8fn bitand_assign(&mut self, other: m32x8)[src]
fn bitand_assign(&mut self, other: m32x8)impl BitAndAssign<i16> for i16x8[src]
impl BitAndAssign<i16> for i16x8fn bitand_assign(&mut self, other: i16)[src]
fn bitand_assign(&mut self, other: i16)impl BitAndAssign<i16x8> for i16x8[src]
impl BitAndAssign<i16x8> for i16x8fn bitand_assign(&mut self, other: i16x8)[src]
fn bitand_assign(&mut self, other: i16x8)impl BitAndAssign<i8x16> for i8x16[src]
impl BitAndAssign<i8x16> for i8x16fn bitand_assign(&mut self, other: i8x16)[src]
fn bitand_assign(&mut self, other: i8x16)impl BitAndAssign<m8x8> for m8x8[src]
impl BitAndAssign<m8x8> for m8x8fn bitand_assign(&mut self, other: m8x8)[src]
fn bitand_assign(&mut self, other: m8x8)impl BitAndAssign<i32> for i32x2[src]
impl BitAndAssign<i32> for i32x2fn bitand_assign(&mut self, other: i32)[src]
fn bitand_assign(&mut self, other: i32)impl BitAndAssign<u8x4> for u8x4[src]
impl BitAndAssign<u8x4> for u8x4fn bitand_assign(&mut self, other: u8x4)[src]
fn bitand_assign(&mut self, other: u8x4)impl BitAndAssign<i8> for i8x4[src]
impl BitAndAssign<i8> for i8x4fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl BitAndAssign<bool> for m8x4[src]
impl BitAndAssign<bool> for m8x4fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<bool> for m16x4[src]
impl BitAndAssign<bool> for m16x4fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<u64> for u64x4[src]
impl BitAndAssign<u64> for u64x4fn bitand_assign(&mut self, other: u64)[src]
fn bitand_assign(&mut self, other: u64)impl BitAndAssign<Wrapping<u64>> for Wrapping<u64>[src]
impl BitAndAssign<Wrapping<u64>> for Wrapping<u64>fn bitand_assign(&mut self, other: Wrapping<u64>)[src]
fn bitand_assign(&mut self, other: Wrapping<u64>)impl BitAndAssign<u32x4> for u32x4[src]
impl BitAndAssign<u32x4> for u32x4fn bitand_assign(&mut self, other: u32x4)[src]
fn bitand_assign(&mut self, other: u32x4)impl BitAndAssign<i8x2> for i8x2[src]
impl BitAndAssign<i8x2> for i8x2fn bitand_assign(&mut self, other: i8x2)[src]
fn bitand_assign(&mut self, other: i8x2)impl BitAndAssign<u8> for u8[src]
impl BitAndAssign<u8> for u8fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<i8x32> for i8x32[src]
impl BitAndAssign<i8x32> for i8x32fn bitand_assign(&mut self, other: i8x32)[src]
fn bitand_assign(&mut self, other: i8x32)impl BitAndAssign<i8x4> for i8x4[src]
impl BitAndAssign<i8x4> for i8x4fn bitand_assign(&mut self, other: i8x4)[src]
fn bitand_assign(&mut self, other: i8x4)impl BitAndAssign<u16> for u16x8[src]
impl BitAndAssign<u16> for u16x8fn bitand_assign(&mut self, other: u16)[src]
fn bitand_assign(&mut self, other: u16)impl BitAndAssign<Wrapping<i16>> for Wrapping<i16>[src]
impl BitAndAssign<Wrapping<i16>> for Wrapping<i16>fn bitand_assign(&mut self, other: Wrapping<i16>)[src]
fn bitand_assign(&mut self, other: Wrapping<i16>)impl BitAndAssign<u32> for u32x8[src]
impl BitAndAssign<u32> for u32x8fn bitand_assign(&mut self, other: u32)[src]
fn bitand_assign(&mut self, other: u32)impl<'a> BitAndAssign<&'a bool> for bool[src]
impl<'a> BitAndAssign<&'a bool> for boolfn bitand_assign(&mut self, other: &'a bool)[src]
fn bitand_assign(&mut self, other: &'a bool)impl BitAndAssign<u16x8> for u16x8[src]
impl BitAndAssign<u16x8> for u16x8fn bitand_assign(&mut self, other: u16x8)[src]
fn bitand_assign(&mut self, other: u16x8)impl BitAndAssign<m8x4> for m8x4[src]
impl BitAndAssign<m8x4> for m8x4fn bitand_assign(&mut self, other: m8x4)[src]
fn bitand_assign(&mut self, other: m8x4)impl BitAndAssign<m16x2> for m16x2[src]
impl BitAndAssign<m16x2> for m16x2fn bitand_assign(&mut self, other: m16x2)[src]
fn bitand_assign(&mut self, other: m16x2)impl BitAndAssign<i8> for i8x32[src]
impl BitAndAssign<i8> for i8x32fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl BitAndAssign<bool> for m1x64[src]
impl BitAndAssign<bool> for m1x64fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<i16> for i16x4[src]
impl BitAndAssign<i16> for i16x4fn bitand_assign(&mut self, other: i16)[src]
fn bitand_assign(&mut self, other: i16)impl BitAndAssign<i32> for i32x16[src]
impl BitAndAssign<i32> for i32x16fn bitand_assign(&mut self, other: i32)[src]
fn bitand_assign(&mut self, other: i32)impl BitAndAssign<u16x4> for u16x4[src]
impl BitAndAssign<u16x4> for u16x4fn bitand_assign(&mut self, other: u16x4)[src]
fn bitand_assign(&mut self, other: u16x4)impl BitAndAssign<i64x8> for i64x8[src]
impl BitAndAssign<i64x8> for i64x8fn bitand_assign(&mut self, other: i64x8)[src]
fn bitand_assign(&mut self, other: i64x8)impl BitAndAssign<Wrapping<u128>> for Wrapping<u128>[src]
impl BitAndAssign<Wrapping<u128>> for Wrapping<u128>fn bitand_assign(&mut self, other: Wrapping<u128>)[src]
fn bitand_assign(&mut self, other: Wrapping<u128>)impl<'a> BitAndAssign<&'a i16> for i16[src]
impl<'a> BitAndAssign<&'a i16> for i16fn bitand_assign(&mut self, other: &'a i16)[src]
fn bitand_assign(&mut self, other: &'a i16)impl BitAndAssign<u128> for u128[src]
impl BitAndAssign<u128> for u128fn bitand_assign(&mut self, other: u128)[src]
fn bitand_assign(&mut self, other: u128)impl<'a> BitAndAssign<&'a Wrapping<usize>> for Wrapping<usize>[src]
impl<'a> BitAndAssign<&'a Wrapping<usize>> for Wrapping<usize>fn bitand_assign(&mut self, other: &'a Wrapping<usize>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<usize>)impl BitAndAssign<Wrapping<u16>> for Wrapping<u16>[src]
impl BitAndAssign<Wrapping<u16>> for Wrapping<u16>fn bitand_assign(&mut self, other: Wrapping<u16>)[src]
fn bitand_assign(&mut self, other: Wrapping<u16>)impl BitAndAssign<i16x16> for i16x16[src]
impl BitAndAssign<i16x16> for i16x16fn bitand_assign(&mut self, other: i16x16)[src]
fn bitand_assign(&mut self, other: i16x16)impl BitAndAssign<u8x2> for u8x2[src]
impl BitAndAssign<u8x2> for u8x2fn bitand_assign(&mut self, other: u8x2)[src]
fn bitand_assign(&mut self, other: u8x2)impl BitAndAssign<i16> for i16x2[src]
impl BitAndAssign<i16> for i16x2fn bitand_assign(&mut self, other: i16)[src]
fn bitand_assign(&mut self, other: i16)impl<'a> BitAndAssign<&'a usize> for usize[src]
impl<'a> BitAndAssign<&'a usize> for usizefn bitand_assign(&mut self, other: &'a usize)[src]
fn bitand_assign(&mut self, other: &'a usize)impl<'a> BitAndAssign<&'a Wrapping<u32>> for Wrapping<u32>[src]
impl<'a> BitAndAssign<&'a Wrapping<u32>> for Wrapping<u32>fn bitand_assign(&mut self, other: &'a Wrapping<u32>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<u32>)impl BitAndAssign<u16> for u16x16[src]
impl BitAndAssign<u16> for u16x16fn bitand_assign(&mut self, other: u16)[src]
fn bitand_assign(&mut self, other: u16)impl BitAndAssign<i8x64> for i8x64[src]
impl BitAndAssign<i8x64> for i8x64fn bitand_assign(&mut self, other: i8x64)[src]
fn bitand_assign(&mut self, other: i8x64)impl BitAndAssign<i32x4> for i32x4[src]
impl BitAndAssign<i32x4> for i32x4fn bitand_assign(&mut self, other: i32x4)[src]
fn bitand_assign(&mut self, other: i32x4)impl<'a> BitAndAssign<&'a u16> for u16[src]
impl<'a> BitAndAssign<&'a u16> for u16fn bitand_assign(&mut self, other: &'a u16)[src]
fn bitand_assign(&mut self, other: &'a u16)impl BitAndAssign<u32> for u32x4[src]
impl BitAndAssign<u32> for u32x4fn bitand_assign(&mut self, other: u32)[src]
fn bitand_assign(&mut self, other: u32)impl BitAndAssign<u8x16> for u8x16[src]
impl BitAndAssign<u8x16> for u8x16fn bitand_assign(&mut self, other: u8x16)[src]
fn bitand_assign(&mut self, other: u8x16)impl<'a> BitAndAssign<&'a Wrapping<u64>> for Wrapping<u64>[src]
impl<'a> BitAndAssign<&'a Wrapping<u64>> for Wrapping<u64>fn bitand_assign(&mut self, other: &'a Wrapping<u64>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<u64>)impl BitAndAssign<i32x2> for i32x2[src]
impl BitAndAssign<i32x2> for i32x2fn bitand_assign(&mut self, other: i32x2)[src]
fn bitand_assign(&mut self, other: i32x2)impl BitAndAssign<bool> for m1x32[src]
impl BitAndAssign<bool> for m1x32fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<isize> for isize[src]
impl BitAndAssign<isize> for isizefn bitand_assign(&mut self, other: isize)[src]
fn bitand_assign(&mut self, other: isize)impl BitAndAssign<Wrapping<i8>> for Wrapping<i8>[src]
impl BitAndAssign<Wrapping<i8>> for Wrapping<i8>fn bitand_assign(&mut self, other: Wrapping<i8>)[src]
fn bitand_assign(&mut self, other: Wrapping<i8>)impl BitAndAssign<u64x2> for u64x2[src]
impl BitAndAssign<u64x2> for u64x2fn bitand_assign(&mut self, other: u64x2)[src]
fn bitand_assign(&mut self, other: u64x2)impl BitAndAssign<i16> for i16x16[src]
impl BitAndAssign<i16> for i16x16fn bitand_assign(&mut self, other: i16)[src]
fn bitand_assign(&mut self, other: i16)impl BitAndAssign<u16> for u16[src]
impl BitAndAssign<u16> for u16fn bitand_assign(&mut self, other: u16)[src]
fn bitand_assign(&mut self, other: u16)impl BitAndAssign<i64x2> for i64x2[src]
impl BitAndAssign<i64x2> for i64x2fn bitand_assign(&mut self, other: i64x2)[src]
fn bitand_assign(&mut self, other: i64x2)impl<'a> BitAndAssign<&'a Wrapping<i8>> for Wrapping<i8>[src]
impl<'a> BitAndAssign<&'a Wrapping<i8>> for Wrapping<i8>fn bitand_assign(&mut self, other: &'a Wrapping<i8>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<i8>)impl BitAndAssign<m1x8> for m1x8[src]
impl BitAndAssign<m1x8> for m1x8fn bitand_assign(&mut self, other: m1x8)[src]
fn bitand_assign(&mut self, other: m1x8)impl BitAndAssign<u8x64> for u8x64[src]
impl BitAndAssign<u8x64> for u8x64fn bitand_assign(&mut self, other: u8x64)[src]
fn bitand_assign(&mut self, other: u8x64)impl BitAndAssign<i64> for i64x4[src]
impl BitAndAssign<i64> for i64x4fn bitand_assign(&mut self, other: i64)[src]
fn bitand_assign(&mut self, other: i64)impl<'a> BitAndAssign<&'a Wrapping<u8>> for Wrapping<u8>[src]
impl<'a> BitAndAssign<&'a Wrapping<u8>> for Wrapping<u8>fn bitand_assign(&mut self, other: &'a Wrapping<u8>)[src]
fn bitand_assign(&mut self, other: &'a Wrapping<u8>)impl BitAndAssign<u8> for u8x4[src]
impl BitAndAssign<u8> for u8x4fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<i32x8> for i32x8[src]
impl BitAndAssign<i32x8> for i32x8fn bitand_assign(&mut self, other: i32x8)[src]
fn bitand_assign(&mut self, other: i32x8)impl BitAndAssign<bool> for m64x4[src]
impl BitAndAssign<bool> for m64x4fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<Wrapping<u8>> for Wrapping<u8>[src]
impl BitAndAssign<Wrapping<u8>> for Wrapping<u8>fn bitand_assign(&mut self, other: Wrapping<u8>)[src]
fn bitand_assign(&mut self, other: Wrapping<u8>)impl BitAndAssign<usize> for usize[src]
impl BitAndAssign<usize> for usizefn bitand_assign(&mut self, other: usize)[src]
fn bitand_assign(&mut self, other: usize)impl BitAndAssign<bool> for m16x2[src]
impl BitAndAssign<bool> for m16x2fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl BitAndAssign<i32> for i32x8[src]
impl BitAndAssign<i32> for i32x8fn bitand_assign(&mut self, other: i32)[src]
fn bitand_assign(&mut self, other: i32)impl BitAndAssign<i16> for i16x32[src]
impl BitAndAssign<i16> for i16x32fn bitand_assign(&mut self, other: i16)[src]
fn bitand_assign(&mut self, other: i16)impl BitAndAssign<i16x4> for i16x4[src]
impl BitAndAssign<i16x4> for i16x4fn bitand_assign(&mut self, other: i16x4)[src]
fn bitand_assign(&mut self, other: i16x4)impl BitAndAssign<i64> for i64x8[src]
impl BitAndAssign<i64> for i64x8fn bitand_assign(&mut self, other: i64)[src]
fn bitand_assign(&mut self, other: i64)impl<'a> BitAndAssign<&'a u8> for u8[src]
impl<'a> BitAndAssign<&'a u8> for u8fn bitand_assign(&mut self, other: &'a u8)[src]
fn bitand_assign(&mut self, other: &'a u8)impl BitAndAssign<m8x32> for m8x32[src]
impl BitAndAssign<m8x32> for m8x32fn bitand_assign(&mut self, other: m8x32)[src]
fn bitand_assign(&mut self, other: m8x32)impl BitAndAssign<m64x2> for m64x2[src]
impl BitAndAssign<m64x2> for m64x2fn bitand_assign(&mut self, other: m64x2)[src]
fn bitand_assign(&mut self, other: m64x2)impl BitAndAssign<Wrapping<i128>> for Wrapping<i128>[src]
impl BitAndAssign<Wrapping<i128>> for Wrapping<i128>fn bitand_assign(&mut self, other: Wrapping<i128>)[src]
fn bitand_assign(&mut self, other: Wrapping<i128>)impl<'a> BitAndAssign<&'a i8> for i8[src]
impl<'a> BitAndAssign<&'a i8> for i8fn bitand_assign(&mut self, other: &'a i8)[src]
fn bitand_assign(&mut self, other: &'a i8)impl BitAndAssign<u32> for u32[src]
impl BitAndAssign<u32> for u32fn bitand_assign(&mut self, other: u32)[src]
fn bitand_assign(&mut self, other: u32)impl BitAndAssign<u64x4> for u64x4[src]
impl BitAndAssign<u64x4> for u64x4fn bitand_assign(&mut self, other: u64x4)[src]
fn bitand_assign(&mut self, other: u64x4)impl BitAndAssign<u8> for u8x64[src]
impl BitAndAssign<u8> for u8x64fn bitand_assign(&mut self, other: u8)[src]
fn bitand_assign(&mut self, other: u8)impl BitAndAssign<bool> for m8x32[src]
impl BitAndAssign<bool> for m8x32fn bitand_assign(&mut self, other: bool)[src]
fn bitand_assign(&mut self, other: bool)impl<'a> BitAndAssign<&'a u64> for u64[src]
impl<'a> BitAndAssign<&'a u64> for u64fn bitand_assign(&mut self, other: &'a u64)[src]
fn bitand_assign(&mut self, other: &'a u64)impl BitAndAssign<i32> for i32x4[src]
impl BitAndAssign<i32> for i32x4fn bitand_assign(&mut self, other: i32)[src]
fn bitand_assign(&mut self, other: i32)impl BitAndAssign<i8> for i8x16[src]
impl BitAndAssign<i8> for i8x16fn bitand_assign(&mut self, other: i8)[src]
fn bitand_assign(&mut self, other: i8)impl BitAndAssign<m32x4> for m32x4[src]
impl BitAndAssign<m32x4> for m32x4fn bitand_assign(&mut self, other: m32x4)[src]
fn bitand_assign(&mut self, other: m32x4)